Going Turbo "We're still learning": Dumpling Design on revamping its first game as Dashy Crashy Turbo
September 16, 2016 The Dead Rise Revenues Scopely scores big as Walking Dead: Road To Survival reaches $5 ARPDAU and 25 million downloads Impressive numbers across the board
August 11, 2016 From Our Sponsors How game developers can optimize their in-app advertising strategies even further Pavel Golubev has his finger on the pulse
May 20, 2016 Eyes Glued Next Games enjoys 80% opt-in rate for rewarded video ads, driving ARPDAU of $0.06 Sustained revenue
March 7, 2016 Finely Honed 100 million daily players and billions of dollars: The real significance of Supercell's mid-market appeal In the middle
November 18, 2015 Capture Market Video: Monetising direct from the lock screen Getting to users at the first instance
November 11, 2015 Raining Success Futureplay's Farm Away is already generating $0.082 ARPDAU from its incent ads model Jami Laes is harvesting
November 11, 2015 The Flow How optimising your funnel can improve your F2P game's performance 100,000-fold Torulf Jernström on important metrics
October 29, 2015 Made To Measure 6 awesome Dashboard charts for F2P games DeltaDNA has the metrics to measure
August 7, 2015 Ad This Up AdRally boosts MMX Racing ad ARPDAU by 46% UK studio Hutch has a new ad mediation strategy
March 6, 2015 Daily Grind Following a 4 cent ARPDAU testcase boost, DeNA partners with Fyber in US Maximising monetisation
February 18, 2015 Long Game Why Kabam chose LTV over ARPDAU Monetizer Mavens on maximising F2P return