Silver Anniversary Cat Daddy Games founders discuss WWE partnership, Take-Two acquisition and 25 years in the industry
December 15, 2017 Wrestlemania! Reliance Games partners with WWE on branded fighting game WWE Mayhem The fourth WWE mobile game partnership of 2017
August 3, 2017 Take-two Financials Q1 Fy18 Take-Two Interactive hits $418.2 million revenues with help from WWE Supercard and Dragon City Main focus is still on its console titles
July 25, 2017 Ready To Rumble Take-Two to focus on WWE and NBA mobile games following Social Point acquisition Might move on if these games perform well
June 20, 2017 Royal Rumble Glu Mobile signs multi-year partnership with WWE to develop new licensed game Tap Sports Baseball team taking over development duties
May 23, 2017 Take Two Financials Q4 Fy17 Take-Two revenues hit $1.78 billion with help from mobile CCG WWE SuperCard Social Point purchase will be accretive to profits in FY18
April 6, 2017 Wrestlemania Sega secures licensing deal for new mobile idle game WWE Tap Mania US studio The Tap Lab working on title
January 26, 2017 The People's Download Scopely releases licensed match-3 RPG WWE Champions after 13 months in soft launch Time to smell what Scopely's been cooking
July 27, 2016 Wwe Are The Champions Gearing up for launch, Scopely becomes formal publisher of WWE: Champions - Free Puzzle RPG No longer a Phase One game
August 17, 2015 Ua Play MMX Racing looks to boost install rates with PlayCanvas playable 3D ads Early engagement
August 12, 2015 Building Brand WWE brawn boosts MMX Racing brand in new partnership Monster truck racer partners with monster wrestlers
July 1, 2015 Supercharged Glu beefs up Racing Rivals with month-long WWE event Muscle men meet muscle cars