May 25, 2017 The Hardcore Mobile Paradox Paradox Interactive on expanding its game universes on mobile and avoiding dumbed-down versions How Kim Nordström is targeting hardcore PC players for mobile games
May 17, 2017 Paradox On Mobile Paradox Interactive opens new mobile games development studio in Malmö Prison Architect: Mobile is just the beginning
May 12, 2017 Pedal Power Finnish game jam JamBike gives two developers a week to make a game while riding a tandem bike Game to be showcased at Nordic Game Conference 2017
May 16, 2016 Nordic Drinkup Unwind at Nordic Game Conference with the Pocket Gamer DrinkUp on May 18 Chill out, network, and drink free beer
February 18, 2016 Thriving Or Doomed? Swedish indie Mediocre on surviving and thriving amidst the so-called 'indie apocalypse' Johansson, Gustavsson and Bengtsson discuss the sustainability of indie dev
February 15, 2016 Virtual Unknowns Mediocre on the unclear vision for consumer VR The Swedish indie explores the murky world of virtual reality
February 3, 2016 Coming Soon Mediocre on new game DIRAC and playtesting the social way Swedish indie looks forward to a big 2016
December 1, 2015 Defying The Name Mediocre's Henrik Johansson on not worrying about Asia, keeping faith in premium, and shunning indie elitism Catching up in Pune