May 2, 2017 Winning Team "Everyone told us we were idiots!": CEO Branko Milutinović on the rise of Nordeus The Top Eleven developer discusses the challenge of repeating their early success
April 13, 2017 Industry Event Reboot Develop 2017 kicks off on April 20th Over 100 speakers announced
May 17, 2016 Trouble In Japan Mobile games dominate in Japan but where next for gacha monetisation? Market analyst Sho Sato shares insights
May 5, 2016 Back From Split 5 important things we learned at Reboot Develop 2016 Most significant lessons learned from Croatian game dev conference
April 29, 2016 What's Next? People will be surprised by our second game, says Nordeus CEO Branko Milutinovic Life after Top Eleven
April 28, 2016 Dos And Dont's The cost of bad UX: why Star Wars: Commander hasn't reached Supercell-level success Player Research CEO Graham McAllister on UX cardinal sins
April 13, 2016 Time To Split Cliff Bleszinski, Rami Ismail and Tim Schafer among the speakers for Croatia's Reboot Develop 2016 conference Croatia's premier conference returns 28-30 April
May 4, 2015 Pulling Together 5 things we learned about Croatia's games industry at Reboot Develop 2015 Matt Suckley our man on the ground
April 27, 2015 New Year, New City Reboot Develop 2016 relocated to Split Damir Đurović confirms the industry and developer's conference will return
April 27, 2015 Part Of The Process Leading the Croatian game sector into the future Machina's Lovro Nola on the step required