March 29, 2022 Zynga's Keen Eye Zynga subsidiaries are some of Turkey's highest-earning internet companies Peak Games, Rollic Games, and Gram Games make the cut
September 18, 2019 More Merging Zynga launches Merge Magic! Gram Games’ follow up to key hit Merge Dragons! Can sequel match success?
May 14, 2019 Merged Weighing up Zynga's $250m Gram acquisition one year on Zynga's Bernard Kim and Gram Games' Kaan Karamanci discuss how the deal came about, what's changed, and what's stayed the same
May 2, 2019 Good Dog Zynga posts record mobile bookings of $341m in Q1 2019 thanks to Empires & Puzzles and Merge Dragons However losses increased significantly due to the outperformance of these titles, resulting in bigger earnouts for Small Giant Games and Gram Games
May 30, 2018 The Magic Number Frank Gibeau on why Zynga’s $250 million acquisition of Gram Games adds up Riding Merge Dragons! to success
January 15, 2018 The Charticle Charting the rise of hyper-casual mobile games Examining the performances of Ketchapp, Voodoo and Gram Games
November 21, 2017 Cultivating Culture "Without the maintenance of our culture, Gram Games cannot succeed" Gram Games' Erin O'Brien dishes out advice on studio structure
September 29, 2017 Best Of 2017 Top 50 Mobile Game Developers of 2017 The movers, shakers and moneymakers
September 27, 2017 Multiple Mergers Gram Games' Merge Town! surpasses 2 million downloads in its first month Launching today on Android
September 7, 2017 Iap By The Gram Settling in and exploring new avenues: Gram Games on moving from a small studio to a mid-size company Culture Developer Erin O'Brien talks IAP and settling down after a year of expansion
June 29, 2017 Exclamation Marks! Gram Games launches first IAP-driven title Merge Dragons! First release from London studio
May 22, 2017 22% Project Gram Games hosts 22% Project Workshop to encourage more women to get into games Scheme aims to improve diversity
March 13, 2017 New Studio Gram Games officially launches London studio with opening night party Developer Murat Gurel also hosts talk on the studio's prototype Fridays
February 22, 2017 Time For Change How Gram Games' The 22% Project is aiming to get more women in the games industry If nearly 50% of gamers are women, then why aren't they better represented?
February 21, 2017 Gram London Gram Games to invest $5 million in its London HQ and create 30 new jobs Developer doubles down on new home
January 31, 2017 Women In Games Gram Games aims to bring more women into the games industry with The 22% Project Breaking barriers to try to balance the gender divide in games
January 12, 2017 Speaker Spotlight PG Connects London 2017 speaker spotlight: Gram Games' Erin O’Brien on culture as a product A look ahead at what's in store at PGC London
November 16, 2016 The Magic Number Top of the stack: Gram Games on the making of Six! Mark Muller, Kerem Alemdar and Cem Öcalan reflect on the puzzle hit
November 1, 2016 From Small Beginnings How Gram Games ran UA for 1010! on a limited budget UA Manager Kerem Alemdar details the process
October 17, 2016 Learn From Experience Jobs in Games: Gram Games' Kerem Alemdar on how to get a job as a user acquisition manager The man behind Six! and 1010!'s UA campaigns shares career insights
September 9, 2016 Gram Goes Midcore Six! developer Gram Games officially opens London studio to focus on midcore Shifting genres, moving headquarters
September 2, 2016 Pgc Helsinki Speaker Spotlight 1010! and Six! developer Gram Games on its game-specific UA approaches UA Manager Kerem Alemdar explains all
September 1, 2016 Yeah! Gram Games' tricky puzzler Six! achieves two million downloads in six days Hits top of free charts on US App Store
August 26, 2016 Number! 1010! developer Gram Games after a new viral hit with tricky puzzler Six! Uneven towers and giant hexagons galore
August 25, 2016 Scaling Up 1010! developer Gram Games on opening a new London studio and developing midcore games New recruit Alex Willink reveals all about the company's plans
May 3, 2016 Best Of The Best Top 50 Mobile Game Developers of 2016 The shakers, movers and moneymakers
March 11, 2016 Double Figures 10 years of Pocket Gamer: Gram Games CEO Mehmet Ecevit reflects on a decade in mobile development 10 questions, 10 answers, 10 years
February 4, 2016 Quick Off The Mark Merged! surpasses 1 million downloads in less than a week Gram Games confident it will improve upon 1010!
January 19, 2016 Product Panel Indie developers discuss if you should focus on the game or the service Short bursts of fun or long-term battles?
December 9, 2015 Get Hired In Istanbul, London Or Sf How to get a job at leading Turkish developer Gram Games Chief People and Culture Officer Emre Tunçbilek shares insights
November 12, 2015 Customer Satisfied How focusing on UX and retention created success for Gram Games' ad-funded 1010! Making thousands of dollars a day without IAPs