February 25, 2016 Mobile Mavens Is Clash Royale guaranteed to provide Supercell with another Clash of Clans-scale success? Our Mobile Mavens chew over Supercell's latest
November 4, 2015 What's Next? Mobile Mavens debate the value of the deal and the future of mobile games in the Activision Blizzard King era Big boys at play
October 7, 2015 Maturing? Can Subway Surfers' 1 billion downloads ever be repeated? Mobile Mavens celebrate success
September 28, 2015 Give Me Freedom Is being paid for how long people play your game a good model for developers (or just Amazon)? Mobile Mavens debate Amazon Underground
August 31, 2015 Thinking Bigger Is the $10 billion mobile game franchise inevitable? Our Mavens ponder big numbers
June 26, 2015 Not Yankee Doodle Dandy Was Apple right to yank games using the Confederate Flag? Mavens debate a great cultural divide
June 19, 2015 App Store Explosion What can the mobile games industry learn from Fallout Shelter's success? Mavens debate a perfect storm and ability to sustain
June 9, 2015 Time For Parity? Are we still treating Android as a second class mobile gaming citizen? Our Mavens circle the age old iOS-versus-Android debate
May 5, 2015 Is Apple's aggressive attitude to deprecating devices good or bad for game devs? Mobile Mavens discuss where Apple could do more
April 28, 2015 Can't Buy Love Despite $50 million Crytek deal, Mavens split over whether Amazon has a future in mobile games So hard to create relevance
March 30, 2015 Present Tense Is the mobile games industry now mature? Mobile Mavens consider the case for future disruption
March 11, 2015 Sending A Message Burberry, Lamborghini, Hairdressers... It's the $10,000 Apple Watch question How bling our the Mobile Mavens?
February 9, 2015 The Road Ahead What advice would you give a F2P developer without $500,000 for UA? Our Mavens debate broken app stores, crippling UA costs and a misguided bar for success
January 21, 2015 Mobile Mavens [Updated] Mobile Mavens on their hopes and fears for 2015 From smartwatches and YouTubers to UA, clones and HTML5
December 24, 2014 Mobile Mavens 2014 in Review: The Mavens choose their Game of the Year From Hearthstone to Monument Valley, Flappy Bird and Kim K...
December 22, 2014 Mobile Mavens 2014 in Review: Mavens on Flappy Bird, fetishisation of the underdog, regulation, end of the gold rush, and moving beyond mobile Future trends from the remembrance of things past
November 19, 2014 Mobile Mavens Was it okay for ustwo to charge for Monument Valley: Forgotten Shores? Or should it have been a free release?
November 11, 2014 Mobile Gaming Mavens Why mobile games have no future on your TV screen Industry luminaries talk Apple, Google and Amazon's assault on your TV
November 3, 2014 Mobile Mavens It's not about ethics, it's about hate: The games industry closes the door on GamerGate Our Mavens sum up the last few months
October 27, 2014 Mobile Mavens What Unity did next: Industry reacts to Riccitiello appointment Is Unity looking to sell, float or..?
October 20, 2014 Mobile Mavens Apple's iPad reveal: What the industry wanted and what we got Did reality match up to the hype?
October 13, 2014 Mobile Mavens Rovio's risk: Are layoffs evidence of lean times ahead at the house that Angry Birds built? Our Mavens give their view
October 6, 2014 Mobile Mavens Nine's not fine, so is Microsoft onto a winner with Windows 10? An OS for all devices, or a Microsoft mess up?
September 29, 2014 Mobile Mavens Advantage App Store? The industry reacts to App Bundles on iOS 8 Can Apple shake up app discovery?
September 22, 2014 Mobile Maven Microsoft's move for Minecraft: Massive mistake or masterstroke? Our Mavens give their expert view
September 15, 2014 Mobile Mavens Should game developers have their eyes on Apple Watch? Or is Apple once again leading from the rear?
September 9, 2014 Mobile Mavens Where next for user acquisition? A powerful tool or a rich man's toy?