Hot Five Hot Five: Squad Busters launches globally, AFK Journey gets innovative, and Juicy Button Games has big plans for 4X strategy genre
Five New Games New release roundup: The best new mobile games from Netflix exclusives to fantasy worlds
September 7, 2023 And The Winner Is… RPGs, puzzles, idle games… Who's on top as 2023’s biggest mobile genre? Mobile has a clear winner but top revenue earners vary greatly across mobile, PC and console platforms
August 30, 2023 Hypercasual Lessons Choosing the right genres for small hypercasual game developers Azur Games Sergey Martinkevich shares details on the trending hypercasual genres for small game developers
April 18, 2023 In-depth Analysis Deconstructing Save the Doge one of the top draw to mesh puzzle games Azur Games publishing lead, Sergey Martinkevich once again goes under the hood of a popular mobile title to see what makes it tick
December 21, 2022 Mystical Mashup Mystical Mixing: A Game-Changing, New Subgenre Combining Simulation & Idle How can developers blend different genres and create something compelling and new? CrazyLabs and Cameo outline their approach to building a new cross-genre hit
December 1, 2022 Pinball-esque Play Infinity Games’ Flipper Island could be the start of a new idle genre New iOS title made within 48 hours
November 29, 2022 Licensed Games Why do so many licensed games go down the idle route? Players may be more inclined to make in-game purchases in idle games based on existing IPs.
March 17, 2022 No Stopping Yet AppQuantum surpasses 100 million downloads Idle merge game Gold and Goblins is the most downloaded title
February 21, 2022 Titles And Trends Kolibri Games hires Dzmitry Yudo as product director for new games Leading the initiative to explore idle games
February 1, 2022 Testing The Waters Gardenscapes dev Playrix invests in mobile games publisher AppQuantum Marks the company’s first investment in an independent publisher
January 21, 2022 Sci-fi Surprise East Side Games Group is developing a F2P Doctor Who mobile game A multi-year partnership with BBC Studios will see the game launched this year
November 30, 2021 Lucky Ducky Homa Games acquires Ducky Games Acquisition will strengthen the publisher's position as a leader in idle arcade games
November 9, 2021 Hypercasual Hit Factory Introducing PlayEmber - a new hypercasual heavy hitter Join-venture between App Design Company and Boomhits is aiming to shake up the hypercasual games market
October 21, 2021 Idle World How N3TWORK grew Idle Inn Tycoon’s revenue to $2 million in three months The Idle Opportunity
June 10, 2021 Idle 'em Up Homa Games is looking for a mix of idle and arcade-adventure experiences in next game jam Homa Games running a one month global game jam to find new' Arcade Idle' titles
June 8, 2021 Crushed It Stillfront acquires idle role-playing game Crush Them All from Godzilab Deal signed and closed on June 7th, 2021
June 3, 2021 Like Clockwork Estonian developer Clickwork Games raises $1.2 million to "rejuvenate" idle genre Headed up by former Hypestar games co-founder Marko Mänd
May 5, 2021 Not Idling East Side Games partners with Game Masons to make sports-themed idle game Expected to launch sometime in 2022
December 17, 2020 Making Of Why Kolibri Games favours the games-as-a-service approach with Idle Restaurant Tycoon "If at any point during this process, the game does not meet our requirements, we stop development"
November 12, 2020 Pgc Digital PGC Digital: How "understanding the player" lead to a 40% increase in users for Koron Studios The sevilla-based studio saw massive growth in Idle Fishing through specific updates
August 19, 2020 Expansion Kolibri Games is expanding with a new studio in Romania "We truly believe in the potential of Idle Miner Tycoon and are excited to start working on entirely new titles that will expand the universe"
February 25, 2020 Hypercasual 2.0? Is the mobile gaming market ready for hypercasual 2.0? Mobvista looks at how the hypercasual market can start to evolve
February 3, 2020 Ubisoft Goes Idle Ubisoft moves further into mobile with acquisition of Kolibri Games 75 per cent stake purchased
January 28, 2020 Five Years Of Adventures Hyper Hippo’s Tristan Rattink on why AdVenture Capitalist is still here after 5 years How the studio took "the least sexy idea" and made it into a global phenomenon
January 3, 2020 Circle Complete Hyper-idle dev Fumb Games adds Paul West as new CEO London developer scaling up
May 14, 2019 Idle Hit BoomBit releases Idle Coffee Corp globally The publisher delves into the development and release of the new mobile game
October 17, 2018 Meewow How a Plants vs. Zombies producer and a former NFL team tech lead are shaking up idle games The bold philosophy of MeeWow Games
May 10, 2018 Supply And Demand Fluffy Fairy’s Idle Factory Tycoon surpasses four million downloads in two weeks Follow-up to Idle Miner Tycoon finds early success
February 6, 2018 The Importance Of Being Idle View-to-play pioneer Futureplay Games rebrands Farm Away! as Idle Farming Empire Rebrand affects every game on Android, just Farm Away! on iOS
June 9, 2017 Iap Inspector How does Crazy Taxi Gazillionaire monetise? IAPs from the players' perspective
April 21, 2017 Iap Inspector How does Nonstop Chuck Norris monetise? IAPs from the players' perspective
April 6, 2017 Wrestlemania Sega secures licensing deal for new mobile idle game WWE Tap Mania US studio The Tap Lab working on title
January 26, 2017 Crazy Money Sega turns Crazy Taxi into an idle clicker for soft-launched Crazy Taxi Gazillionaire All the crazy without the driving
October 27, 2016 Iap Inspector How does Best Fiends Forever monetise? IAPs from the players' perspective
August 23, 2016 Free Range Why Egg, Inc is the new gold standard for idle game monetization One farm game has reinvented idle games
August 2, 2016 Long-term Partnership Flaregames acquires Nonstop Knight developer Kopla Games Locks down its most successful partnership to date
July 20, 2016 Making Of Sticky snowballs and shifting genres: The making of Tap My Katamari How do you explain such a bizarre concept?
July 4, 2016 Best Fiends Forever Seriously's clicker sequel Best Fiends Forever returns to soft launch Less idle, more RPG
June 22, 2016 More With Less What we can learn from the success of Nonstop Knight Torulf Jernström never stops
June 16, 2016 Still Going All loot, no hassle: the making of Nonstop Knight Mika Kuusisto and Dana Massey on making an idle RPG
June 6, 2016 Keep On Crawling Nonstop Knight is Flaregames' most successful launch ever with 2 million downloads in 4 days Everyone loves a dungeon
May 26, 2016 Rolling Stone Gathers $$$ How Bandai Namco balanced IAPs and rewarded video monetisation in Tap My Katamari Designer Peter Qumsieh explains
May 25, 2016 Look No Hands Why all F2P mobile game designers should be forced to make an idle game Torulf Jernström is getting lazy
January 5, 2016 Making Of From soil to store: The making of Farm Away! Jami Laes on the view-to-play model and the future of the game