Most Read Hot Five GDC: Lion Studio moves to merge games, Supercell expanding Clash of Clans IPs, and unusual tips from Wordle’s creator
March 24, 2022 Gdc GDC: challenging Supercell’s ‘sacred cows’ and internal culture Supercell’s Lesley Mansford details the company’s efforts to discern and improve its internal culture
March 24, 2022 Gdc GDC: Jenova Chen details the hard lessons pivoting from PC/console to mobile thatgamecompany’s Chen discusses his design philosophy from Journey to Sky: Children of the Light
March 24, 2022 Gdc GDC: Supercell talks expanding the Clash of Clans IP Supercell’s John Cipriani discusses the evolution of the Clash IP throughout its many titles
March 23, 2022 Gdc GDC: moving away from disruptive ads Relentlo’s Neil Tewari and James Jiao discusses the shifting in-game advertising landscape
March 23, 2022 Gdc GDC: Metaverse Mixer, will blockchain change the games industry forever? The Metaverse Mixer, presented by BeyondGames.biz and PocketGamer.biz, saw WAX, Zebedee, and Jam City discuss blockchain’s potential to change the games industry forever
March 23, 2022 Gdc GDC: Rami Ismail on the big publisher lie and rethinking independent funding Indie stalwart Rami Ismail offers his bullish advice on independent developers to make a business case, and a radical rethinking on financing games
March 22, 2022 Gdc GDC snapshot: keeping Pokémon GO alive during the COVID pandemic Light bites from Niantic’s panel detail managing the world’s largest AR game during a global lockdown
March 22, 2022 Gdc GDC: defining best practice for F2P battle passes Double Coconut’s David Fox celebrates the battle pass as ideal F2P monetisation, looking at Clash of Clans, Gardenscapes, and Genshin Impact
March 22, 2022 Gdc GDC: Niantic, ustwo games, Junub Games, and more on the responsibilities of the games industry Reyes, Mensah-Bonsu, Estaris, Mayen, and Pollack discuss creating mission-driven games
March 22, 2022 Gdc GDC snapshot: Xsolla dicusses mobile gaming’s walled payment gardens Xsolla discuss navigating the changes to policies and regulations in the mobile games environment
March 21, 2022 Gdc GDC: Niantic talks keeping redlining out of the metaverse The metaverse cannot recreate the prejudicial problems of the games industry, says Niantic’s John King and Kellee Santiago
March 21, 2022 Gdc GDC snapshot: Lion Studios on moving to merge games Key takeaways from Amy Choi’s session on moving to merge games
March 21, 2022 Gdc GDC: How King tells a story with UX Abigail Rindo, lead narrative designer at King, discusses best practice in user experience design and player-centric game narrative to enhance storytelling.
March 21, 2022 Gdc GDC: The F2P game design challenge, designing for minnows Designers from King, Double Loop, and others meet this year’s GDC F2P challenge: designing for minnow, rather than whales
March 21, 2022 Gdc GDC: This year in F2P Mobile Games Steve Meretzky and Visible Entertainment’s Dave Rohrl break down the past 12 months in F2P trends and developments