November 18, 2015 Hello Frankie Stein Inside the Game: Partnering with Mattel to bring Monster High into High School Story Owen Javellana on a monstrous Halloween update
November 3, 2015 Learning Brief Inside the Game: The role of interns at Pixelberry Jessica Yang provides the inside track
October 20, 2015 Horror Heroes Inside the Game: The role of story in Hollywood U's Halloween update Eric Dean on the power of a fright story
October 6, 2015 Limelight Inside the Game: How partnering with Glee's Lea Michele upped our games Jennifer Young on celebrity power
September 23, 2015 Optimisation Inside the Game: Small team, lots of devices to support Henry Shao on QA challenges
August 25, 2015 Double Whammy Inside the Game: How Hollywood U went from greenlight to App Store in 4 months Royal McGraw on doubling up
August 11, 2015 Action Stations Inside the Game: How to deal with a bug that kills your live game Kara Loo on staying calm and not panicking
July 14, 2015 Concentrating Inside the Game: Growing pains of taking a company of 10 to 40 (in the same office) Kara Loo is sitting at a small desk
July 1, 2015 Sitting Pretty Inside the Game: Adding the Prom Throne to High School Story Andrew Shvarts on a balancing act
June 16, 2015 Visual Appeal Inside the Game: Creating the look of High School Story classmates The power of the eyes
June 3, 2015 It's Alive Inside the Game: The challenges of supporting a game over two years and 30 updates Keeping the experience fresh
May 20, 2015 Monetizing The 99% Inside the Game: Mobile game advertising 101 How Pixelberry is using ads to drive revenue
May 6, 2015 Filling Your Funnel Inside the Game: How we went from riding organics to learning the nitty-gritty of UA and spending $100,000s a month Max Doty on building successful F2P businesses
April 22, 2015 Opinions Matter Inside the Game: How we gave High School Story players a voice and increased engagement Kara Loo on the power of polls
April 8, 2015 Letting Go Inside the Game: How writing a story-driven game in four months forces you to trust your team Lessons from University U.
March 25, 2015 Stat Attack Inside the Game: Adding education to High School Story Jennifer Young on learning through play
March 10, 2015 Storytelling Inside the Game: Creating narrative in Pixelberry Games Kara Loo is quest building
January 13, 2015 Fear, Tragedy & Timing Inside The Game: How bullying came to High School Story Pixelberry's CEO on the start of an idea
November 26, 2014 Inside The Game: Why Oliver Miao almost left gaming Pixelberry CEO on staying to make a change
November 11, 2014 Inside The Game: Launch marketing and User Acquisition 101 Pixelberry on spending money the right way
October 28, 2014 Inside The Game: What happened after High School Story peaked on the App Store? Pixelberry on when the real work started
October 14, 2014 Inside The Game: The thrill and terror of High School Story's launch Pixelberry spills the beans
September 30, 2014 Inside the Game: How our tutorial saved High School Story's totally naive soft launch Pixelberry spills the beans
September 17, 2014 Inside The Game: Pixelberry explains what really goes down before launch Learnings from the development of High School Story