Mobile Mavens Mobile Mavens: The industry has its say on Squad Busters ability to draw in “untapped audiences” with its “influence from a range of genres”
May 26, 2023 Mavens Mobile Mavens: Activision Blizzard: So what will happen next? We asked our industry experts for their thoughts on the deal that rumbles on and continues to divide opinions. Here's what they said.
October 9, 2019 False Start Monetizer Mavens on what went wrong for Mario Kart Tour Another Nintendo misfire?
September 18, 2019 Walled Garden Monetizer Mavens discuss if Apple Arcade is just for the kids How can the subscription service thrive?
May 9, 2019 Monetizer Mavens Could all F2P mobile games benefit from a Battle Pass like Clash of Clans has? A new technique for all
April 3, 2019 Rethinking Paid Monetizer Mavens on what Apple Arcade needs to do to be successful A new way to play and pay
March 18, 2019 Existing Fans Game IP versus entertainment IP: Which is best for mobile games? We ask our Monetizer Mavens
July 14, 2017 Mobile Mavens Mobile Mavens: Is there an opportunity for smartphones to build on the Nintendo Switch model? Following recent investments, we ask the experts for their view
July 5, 2017 Indian Mavens Is Reliance Jio's affordable 4G benefiting Indian mobile game developers? And does greater engagement lead to greater profits?
June 30, 2017 Mobile Mavens The iPhone turns 10: how can Apple shake up mobile gaming in the next decade? Our Mobile Mavens ponder the next 10 years for Apple and mobile gaming
June 28, 2017 Mobile Mavens What do mobile developers think of Supercell's new game Brawl Stars? Mobile Mavens on Supercell's eSports effort
June 20, 2017 Mobile Mavens What will iOS 11 dropping App Store top grossing charts mean for developers? Mobile Mavens on the new-look App Store
May 31, 2017 Indian Mavens How to break into the Indian games industry Career advice from local industry figures
May 26, 2017 Mobile Mavens Can mobile games still launch successful multimedia IP? Will there be another Angry Birds?
May 16, 2017 Mobile Mavens Can Tencent's MOBA Strike of Kings carry Honor of Kings' China momentum Westward? Can the Chinese hit make waves in the West?
May 9, 2017 Mobile Mavens Why is Amazon shutting down its Underground initiative? Is it a sign that F2P can't be toppled?
May 8, 2017 Indian Mavens How to design effective mobile game monetisation for India Can it be a viable business?
May 3, 2017 Mobile Mavens What can the rise of Dragon Ball Z Dokkan Battle teach us about in-game event design? Mavens discuss the power of a well-executed event
April 26, 2017 Mobile Mavens Will medals for eSports at the 2022 Asian Games accelerate mainstream acceptance? Full medals, full recognition?
April 19, 2017 Mobile Mavens Does Pokemon GO leave room for another location-based hit? Is location-based gaming a winner-takes-all market?
April 12, 2017 Mobile Mavens How big can King's Call of Duty mobile game be? Discussing the potential of the shooter genre on mobile
April 11, 2017 Indian Mavens What will happen to the Indian games market when smartphone adoption slows? Is the industry's growth too dependent on sheer device volume?
April 4, 2017 Mobile Mavens Why does Clash Royale have no worthy competition? A year on, why has there been no challenger for the Clash Royale crown?
March 28, 2017 Mobile Mavens Can international mobile game developers still find success in China? Is there still a way in for developers from abroad?
March 15, 2017 Indian Mavens Indian mobile game developers discuss Youzu's new Pune office And potential Indian investment
March 14, 2017 Back From San Francisco Mobile Mavens reflect on their GDC 2017 trends and highlights What sticks in the memory?
February 21, 2017 Mobile Mavens Why did Take-Two buy Social Point? What's the motivation for the $250 million deal?
February 10, 2017 Indian Mavens Will Google Play integration in digital wallets affect Indian game revenues? A side-effect of demonetisation, but will it have an impact?
February 8, 2017 Mobile Mavens What do mobile game developers think of iOS 10.3's new in-app rating and review features? Update makes ratings a breeze, but is it important?
January 27, 2017 Mobile Mavens Why is Nintendo making Fire Emblem Heroes free-to-play? And can it be a global success?
December 21, 2016 Indian Mavens Indian Mavens' Games of the Year 2016 Clash Royale, Human Resource Machine and more!
December 20, 2016 Mobile Mavens The Mobile Mavens' Games of the Year 2016 Pokemon GO, Clash Royale, Crashlands and more
December 8, 2016 Mobile Mavens How big an impact will Facebook Instant Games have on mobile gaming? Mobile Mavens discuss the HTML5-powered Messenger platform
November 30, 2016 Mobile Mavens Mobile developers discuss the most important rules of game monetisation design The most important techniques to get players spending
November 22, 2016 Mobile Mavens What do mobile developers think of Super Mario Run's premium $9.99 price? Is Nintendo jumping too high with the cost?
November 8, 2016 Mobile Mavens Mobile developers debate the importance of in-game events Just how significant are they?
October 27, 2016 Indian Mavens Indian game developers react to Google Pixel and Daydream View VR Will Google's new hardware have any impact on the Indian market?
October 26, 2016 Mobile Mavens What's the value of a movie license for a free-to-play mobile game? And why are such deals so popular?
October 25, 2016 Analytics Mavens How can developers use analytics to make better games? We ask the experts what they've found to be the most effective actionable insights
October 18, 2016 Mobile Mavens What do mobile games industry pros think of App Store Search Ads? Mobile Mavens debate the latest app discovery tool
October 11, 2016 Mobile Mavens Mobile games industry experts react to Google Pixel and Daydream View VR Mobile Mavens react to Google's announcements
October 6, 2016 Indian Mavens Is localising games for India a smart move? Indian Mavens discuss Flixy Games' strategy
October 4, 2016 Mobile Mavens Why did Ubisoft buy Ketchapp? The industry's best and brightest discuss
September 27, 2016 Philanthropic, Or Just For Profit? What do mobile developers think of King's game engine Defold? Mobile Mavens debate the engine and its motivations
September 15, 2016 Super Mavens Run What impact will Super Mario Run have on mobile indie game developers? Our Indie Mavens weigh in
September 15, 2016 Vr Mavens How do virtual reality's unique challenges affect how developers make and support games? The VR Mavens discuss