January 1, 2020 2019 In Review Skillz CEO Andrew Paradise on why 2020 will be faster, better and more accessible 5G will underpin a technical shift
December 31, 2019 It's A Wonderful Supercell PocketGamer.biz's most read articles of the decade (if Supercell didn't exist) A look back on the last decade (if Supercell didn't exist)
December 31, 2019 2020 Trends Future Games of London's Elizabeth Sampat wants everyone to to take mobile gamers seriously in 2020 "We’re doing better on this front than ever before"
December 31, 2019 A Decade Of Content PocketGamer.biz's most read articles of the last decade The hottest stories of the entire decade
December 31, 2019 2019 In Review YoYo Games Stuart Poole hopes 2020 will see softer monetisation, more 2D mobile games Back to source
December 30, 2019 2019 In Review PocketGamer.biz's Matthew Forde celebrates the revival of premium mobile games A breath of fresh air
December 27, 2019 2019 In Review Sega Hardlight's Neall Jones on why PC/console IP will keep going mobile Expect more from Sega
December 26, 2019 2019 In Review Bitkraft's Malte Barth on the success' of 2019 and what to expect in 2020 "I expect to see significant growth in Southeast Asia"
December 26, 2019 2019 In Review GameRefinery's Joel Julkunen on 2019: the year mobile gaming got more IPs and went more core Let's stop playing around
December 24, 2019 Pgbiz Goty 2019 PocketGamer.biz's Games of the Year 2019 The PGBiz team share their favourite titles
December 24, 2019 2019 In Review Exient CEO Dave Hawkins on what follows peak hypercasual UK company moved into publishing
December 23, 2019 2019 In Review COO Alexis Bonte on why Stillfront will continue its M&A drive in 2020 Players prefer free-to-play on mobile
December 20, 2019 2019 In Review Wooga CEO Jens Begemann on why personalisation will be key in 2020 What the players want
December 19, 2019 2019 In Review 1,700 staff, 20 games in development, 8 acquisitions, 2 billion dollar games: Playrix's stellar 2019 Head of marketing Alexander Derkach drops some stats
December 17, 2019 Kinda Mobile Kinda Funny's Greg Miller and Tim Gettys on Apple Arcade and Google Stadia "Google Stadia failed on its first impression"