February 27, 2018 Match-india Zynga targets burgeoning Indian mobile games market with Rangoli Rekha: Color Match release Match-three title heads out of soft launch
October 17, 2017 India Deal KamaGames partners with Yoozoo to bring social casino game to booming India market Companies to work closely on development, localisation and distribution
August 9, 2017 Zynga India Zynga makes push for India with localised match-3 game Rangoli Rekha: Color Match Presumably being developed by Bangalore studio
July 4, 2017 Jetting Off Mech Mocha on creating a new benchmark for Indian localisation with Jetpack Joyride CEO Arpita Kapoor sets out the studio's ambitions
June 8, 2017 From Australia To India Mech Mocha partners with Halfbrick to release Indian version of Jetpack Joyride Bangalore outfit will adapt the game for Indian audience
March 28, 2017 Mobile Mavens Can international mobile game developers still find success in China? Is there still a way in for developers from abroad?
October 12, 2016 Prodding The Sleeping Giant Flixy Games on breaking the barriers to mobile gaming success in India CEO Felix Manojh on waking a sleeping giant
August 25, 2016 Learn From The Best What other mobile shooters should learn from Glu Mobile's Rival Fire The case for Rival Fire as a best-in-class shooter
August 9, 2016 Busy Bees Koukoi Games to bring Crashing Season to Japan as part of Asia push Partners with Worker Bee for localisation
August 8, 2016 Cultural Clash Cultural clashes are still holding back Chinese developers overseas Companies should focus on quality over quantity, panel suggests
August 3, 2016 Iap Inspector From guns to girls and gacha: The monetization of Rival Fire Frontline Commando goes meta
July 6, 2016 Gunning For The Top How Canada-made FPS Kill Shot Bravo hit #5 in Chinese App Store downloads with little culturalization Hothead Games Director of Development Vlad Ceraldi shares insights
June 15, 2016 Faster, Harder Why Marvel: Contest of Champions ditched Android and went auto-play/pay-to-win in China Kent Wakeford on Chinese changes
December 16, 2015 All Change Spellgun goes both ways, refreshing Chinese hit Papa Three Kingdoms for western release Game flow is now both ways
November 12, 2015 Om Nom Goes To India Nazara and ZeptoLab on their ambitions for a culturalised Cut the Rope in India An NGDC chat with Manish Agarwal and Denis Mozorov
September 8, 2015 Opportunities Starting with China, how Kabam is looking to boost Asian revenues beyond 10% Chris Petrovic on Marvel Contest of Champions' debut
September 3, 2015 Remixed Raven becomes Evilbane as Netmarble renames its top grossing Korean RPG for international release Flown away
September 1, 2015 Global Ambition Hero Entertainment on bringing its FPS eSports hit Crisis Action to the west Crisis Action has 10 million DAUs in greater China, looking west for more
August 13, 2015 Play Nice #PGCHelsinki speaker Shin Kanaoya on why western games need to be more shinsetsu to Japanese gamers What to expect at PG Connects Helsinki 2015
August 7, 2015 Different Strokes Chinese version of Angry Birds Epic will be more core, more pay-to-win Chimera's Ellen Lyse Einarsen talks cultural differences
May 5, 2015 Best Fiends With Seoul How Seriously is crafting its approach to the competitive, lucrative and culturally vibrant Korean market Working in conjunction with Incross
April 28, 2015 Tag Team Longtu is publishing Kabam's Marvel Contest of Champions in China The final frontier
November 19, 2014 Spacetime's MMOG Arcane Legends coming to China courtesy of Golden Gate Games Will be culturalised for local tastes
September 11, 2014 Deal Halfbrick and iDreamsky bring a new version of Fruit Ninja to Tencent's mobile platform Locked into QQ and WeChat users