Events
App Promotion Summit London | Europe | Apr 25th |
Esports Future Summit | Middle East | Apr 27th |
Dubai GameExpo Summit 2024 | Middle East | May 1st |
The MENA Games Industry Awards 2024 | Middle East | May 2nd |
GameDev Atlantic 2024 | May 4th | |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
Featured Comments & Opinions
How TiMi Studio and World's Edge are adapting Age of Empires for mobile
PocketGamer.biz speaks to TiMi Studio Group GM Brayden Fan and producer Robin Xin about the strategy game's development
Crunch time for ByteDance's gaming ambitions
Big tech pulls back from gaming again
Honor of Kings is the first mobile game to generate $10 billion
Mobile games get really big
Latest Comments & Opinions
App Store Optimisation's increasing role in user acquisition
App Store Optimisation Q&A tips from Simon Thillay, Head of ASO for AppTweak
Tackling the technology gap to build web3 mobile games
From its origins as a successful hypercasual games studio to the cutting edge of web3 mobile games, PlayEmber CEO Hugo Furneaux, charts the company's quest to reimagine development
How to build a winning ad strategy through creative testing
LifeStreet CEO Levi Matkins on how to create the best ads possible
Cruise to the East: How to successfully localize a game into Arabic
Inlingo and Belka Games discuss the unique struggles that come with adapting games for the MENA region
Yuki Furukawa discusses the development and success of Dragon Quest Builders' mobile port
We spoke to Furukawa regarding the game's journey from PlayStation to mobile
We sit down with Minidragon to discuss its record-breaking Big Indie Pitch success
We talk to Minidragon's Hank Choi about The Big Indie Pitch
Dunali Games sit down with us to discuss innovation and survival in indie game development
We talk to Dunali Games' Dipender Kaushik about The Big Indie Pitch
Japanese manga publisher Shueisha is taking different inspiration for its mobile games: the indie scene
Michiharu Mori discusses how Shueisha’s new games division is looking at the indie model, and why there is so little movement in mobile gaming’s most popular titles
Indus brings Indian culture and elevates mobile gamers to "first class citizens"
SuperGaming's Roby John on treating mobile gamers as "first class citizens" and blending a battle royale with Indo-futurism
The Financial Budget brings the spotlight to India’s gaming industry
Nazara Technologies’ Manish Agarwal shares his optimism for the Indian mobile games industry following the 2022 Union Budget
Philip La on moving from Pokémon GO to Axie Infinity
Player ownership, the strength of the Pokémon IP, and Axie Infinity's economy sustainability
Yodo1 – Ten years, ten voices
As Yodo1 celebrates its tenth anniversary, PocketGamer.biz speaks to 10 of the company's employees around the world about what makes the company special
Speaker Spotlight: Meta Audience Network's Thomas Coulon on finding hypercasual success
Meet the mobile gaming casual and hypercasual experts at Pocket Gamer Connects London, February 14-15
Conned Games discuss creating their running town-builder and pitching it at The Big Indie Pitch
We talk to Conned Games' Daniel Cohn about The Big Indie Pitch
How localised experiences keeps Free Fire alive four years on
Garena producer Harold Teo talks a mobile-first approach and understanding the player's needs