Featured Interviews
BIG YEAR COMING
Dec 24th, 2019
Ambitious Chinese publisher YOOZOO on its relentless vision for global success
Latest Interviews
MEET THE EXPERTS
Feb 3rd, 2022
Speaker Spotlight: Meta Audience Network's Thomas Coulon on finding hypercasual success
INDIE VIEW
Jan 25th, 2022
Conned Games discuss creating their running town-builder and pitching it at The Big Indie Pitch
We talk to Conned Games' Daniel Cohn about The Big Indie Pitch
LIVE AND KICKING
Dec 15th, 2021
How localised experiences keeps Free Fire alive four years on
Garena producer Harold Teo talks a mobile-first approach and understanding the player's needs
INDIE VIEW
Oct 15th, 2021
Mavis Games discusses how it's bringing stealth genre to mobile with Sneacat
INDIE VIEW
Aug 16th, 2021
How learning from past experience took WRP Studios to second place at The Big Indie Pitch
RISING STARS
Aug 4th, 2021
Sakura Games reveals its Rising Star philosophy and how it hopes to work with Disney, EA and Epic
POC IN MOBILE
Jul 27th, 2021
"Hiring managers should actively seek candidates from underrepresented groups"
Pocket Gems' Nihit Sinha advises ways to enter the games industry
JOBS IN GAMES
Jul 14th, 2021
PUBG Mobile producer Rick Li on getting into games and adapting the battle royale from home
"The number of hardcore mobile players is rising and games are becoming increasingly complex"
MAKING OF
Jul 8th, 2021
Why NetEase believes Frostpunk is different to every other game on the market
NetEase producer Chao Luo on bringing the PC giant to mobile
FLYING SOLO
Jun 21st, 2021
How Portal, Little Nightmares and Limbo inspired Nakul Verma
The Playbae founder won The Big Indie Pitch with In My Shadow