Official figures underestimate Chinese mobile games market in 2013 by up to $300 million
This time the outfit is an official Chinese committee, the GPC, working with game publisher Changyou-owned 17173.com website.
Together they reckons the total value of the Chinese games market in 2013 was $13.7 billion (RMB 83 billion), up 38 percent on 2012's figure.
Breaking this down into sectors, client-based PC games are listed at $8.7 billion or 65 percent of the total.
Browser-based games are listed as just over $2 billion and mobile games as $1.9 billion (RMB 11.2 billion), or around 14 percent of the total.
These figure compare with a recent - and likely more accurate - estimate from the iResearch market intelligence company.
It reckons that in the first nine months of 2013, the Chinese mobile game market was worth RMB 9.1 billion (about $1.5 billion).
Indeed, if the current rate of quarter-on-quarter growth (21 percent) continues, iResearch's total for 2013 would be RMB 13.4 billion or $2.2 billion.
It hasn't given its official figures for 2013 yet.
Local games for local folk
Of course, as a government organisation, the GPC's figures aren't just about highlighting growth.
It's also keen to talk up the value of Chinese-developed content in the Chinese games market.
It estimates that in 2013, 30 percent of total revenue was accounted for by local developers, down from a peak of 41 percent in 2011.