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Nexon's mobile sales slip 5% to $64 million in FY13 Q4

Division made up 19% of total sales

Nexon's mobile sales slip 5% to $64 million in FY13 Q4

Korean/Japanese free-to-play publisher Nexon (3659.TO) has announced its FY13 financials for the 12 months ending 31 December 2013.

Total revenue was ¥155 billion ($1.5 billion), up 43 percent year-on-year.

Net income was ¥30.1 billion ($285 million), up 7 percent.

Mobile slide

Looking at the company's Q4 numbers, total revenue was up 12 percent to $327 million (¥35.5 billion).

The company made a net loss during the October-December period of $42 million, however.

Breaking out its mobile division, Q4 sales were $63.8 million, down 5 percent. Mobile games made up 19 percent of Nexon's revenue during the period.

China>Korea>Japan

In terms of products and territories, Seungwoo Choi (who is being replaced as CEO by current CFO Owen Mahoney) talked up China - Nexon's largest single territory, with sales up 9 percent - where its Dungeon&Fighter PC game generated "solid cash flow".

Japan and the west were labelled as "underperforming", with Choi looking to longterm strategic investments and partnerships to turnaround the situation.

Korean remains Nexon's highest growth region, however, with sales up 65 percent.

During Q4, Nexon launched two mobile games in Korea which generated $9.5 million (KRW 1 billion) in terms of 30-day revenue.

[source: Nexon]

Contributing Editor

A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.