Square Enix (TYO:9684) has released its financials for the first half of its FY17 for the six months ending September 30th 2016.
It posted sales of $1.02 billion, a 23.1% increase year-on-year. However, profits dropped to $52.5 million, a 25% decrease year-on-year.
Its Digital Entertainment segment, which includes its mobile, console and browser games, saw sales of $748.5 million, up 30.1% year-on-year.
Square Enix didn't break out its mobile figures separately, instead putting them together with its browser-based games. Sales for the segment were $373.8 million.
Blast from the past
It noted strong performances from Mobius Final Fantasy, Final Fantasy Brave Exvius, Hoshi no Dragon Quest and Grimms Notes as key contributors to its sales performance.
It's worth noting that these games were all released in the previous fiscal year in Japan. Mobius Final Fantasy is the only game listed to see a global release during this quarter.
Square Enix pointed to increasing development costs of its triple-Aconsole games and poor performance of mobile games launched in FY17 as reasons why its profits fell.
Looking ahead, the company is pinning its hopes on more mobile RPGs, such as the global launch of Guardian Codex, and other titles like Dissidia Final Fantasy Opera Omnia and Star Ocean: anamnesis.