Events
Mobidictum Network Lisbon April 2024 | Europe | Apr 16th |
HIT Games Conference Istanbul 2024 | Apr 18th | |
App Promotion Summit London | Europe | Apr 25th |
Dubai GameExpo Summit 2024 | Middle East | May 1st |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
Mobidictum Meetup Barcelona September 2024 | Europe | Sep 1st |
Popular Stories
Feature
Mar 25th, 2024
Featured Comments & Opinions
How SuperPlay grew Dice Dreams into a $300m+ sleeper hit
CPO and Co-Founder Elad Drory discusses the success of Dice Dreams, studio expansion, retaining players and celebrity marketing
5 takeaways from GDC 2024: The games industry reckons with key challenges, Godot competes with Unity, and AI was the big trend without the big announcements
Meanwhile, the big news came from outside the house, and UGC is no longer flying under the radar - but it's not sky high either
“There’s still misunderstanding and undervaluing of the power of mobile gaming as an advertising channel”
Odeeo CEO Amit Monheit on the advantages in-game audio ads
Latest Comments & Opinions
How Wargaming is tweaking its strategy in the search for new hits, while remaining totally tanked up
We catch up with Andrew Muesse about the studio’s new business units
PGC Helsinki: Pascal Luban will be part of a panel discussing game dev life lessons
"This choice gave me the opportunity to work on nearly all platforms and genres"
PGC Helsinki: Jussi Autio from Resistance Games will discuss whether the fashion for indie publishing has ended
PGC Helsinki: Justyna Gil will be talking about ASO: compelling visual store assets
"Learning from others' experiences is the best way to broaden your mindset"
PGC Helsinki: Max Sjöblom from Kast will be talking about future trends in videogame streaming
"Games are an intriguing mode of media to convey a wide range of very intense experiences and emotions"
M&A, hyper-casual and chat app gaming: Zynga COO talks future strategy
Zynga has had a busy few years
How Gummy Drop amassed 1.8 billion hours of gameplay in five years
"To date, the game offers players over 10,000 levels, 90 plus cities to travel to and over 1,000 monuments to rebuild"
PGC Helsinki: Sulake's Simo Piispanen will be part of a panel discussing hybrid monetisation
"I found my professional calling in game balancing and economy creation"
PGC Helsinki: Sonja Angesleva will be talking about how Zynga handles product management
"Product planning, player validation, and analytics"
Zynga senior director of product Heather Houston on 'treating your career as a product'
Making sense of an incredibly dynamic industry
How KIDS dev Playables thrives in the intersection between animation and games
"We are still naive enough to believe that if you create something good, it will find an audience"
Interview: How the Game Executive Bootcamp at Finland's AaltoEE will help you grow your business
Andreea Cozma tells us about Supercell, Visual Novel Entertainment, EA and Fingersoft sharing their secrets this autumn
Playtika's scale is inspiring to us says Wooga's Jens Begemann
Berlin-based studio CEO shares his thoughts on acquisition, streaming and privacy
Yacht Club Games' COO James Chan on potential 'sophomore slump' for Shovel Knight sequel
Still hopes to bring brand to mobile
Southeast Asia powered Gravity’s Ragnarok M: Eternal Love to $50 million a month
We speak to Gravity COO Yoshinori Kitamura and delve into the data