The VR Indie Pitch @ XR Connects Helsinki 2017
|Date & Times:||
Tuesday, September 19th - 20th 2017
9am to 6pm
|Expected Size:||100 – 250|
|Target Audience:||Developers, Indie Developers, Recruitment, C-Level, Marketing, Students, Creatives, Investors, Publishers, Tool Providers, Technical teams, Ad Companies, Media, YouTubers / Streamers|
|Featured Platforms:||iOS, Android, Windows, Console, Windows Phone, Virtual Reality, Augmented Reality|
Last year at Pocket Gamer Connects Helsinki we launched our brand new VR indie developer competition: The VR Indie Pitch, and now this competition returns to Helsinki. However, this time it reuturns as part of both Pocket Gamer Connects Helsinki 2017, and XR Connects Helsinki 2017.
Much like The Very Big Indie Pitch, which will be happening at the same time, the VR Indie Pitch is a developer pitching competition open to all types of independent developers working on virtual reality games for any platform.
The VR Indie Pitch will take place as a part of XR Connects Helsinki 2017 on Septemeber 19th & 20th.
The event is simple. The unique speed dating format gives each developer ten minutes with our panel of experts, meaning entrants will get real feedback from the event.
This event works slightly differently from our Big Indie Pitch format though, with pitchers given ten minutes to present their game to the judges.
Judges will include a mix of industry experts, VR developers, and leading journalists.
We'll also reward the top developers with a share of a $7000 promotional prize that can be used across Steel Media's range of websites.
Tuesday 19th September 2017
- 9 am - VR Expo opens - please have your demo set up and ready (tables and power provided)
Wednesday 20th September 2017
- 10 am - Intro and instruction for the XR Indie Pitch
- 10.30 am - Start of the XR Indie Pitch
- 12.30 pm - End of the Indie Pitch
- 5.30 pm – Very Big Indie Pitch FINAL announced - Track room F
But how do I enter?
Not sure if your game's eligible? Well:
- You can pitch games for any type of VR, whether it be mobile, PC or console, alongside AR games too.
- You can pitch your game even if you've pitched it at a previous BIP.
- We prefer to see unreleased games, though we're happy to see games that are out too.
- Your game doesn’t have to be completed, as we welcome games in development.
- Deadline for entries is midnight on September 16th (entry details below).
Sound good? In order to pitch your game at The VR Indie Pitch, simply REGISTER YOUR GAME with us.
(NOTE: We have had to close the VR Indie Pitch for submissions early as entries are full)
We’ll then get in touch closer to the event and confirm whether you have received a place on the pitch.
Oh and if you're not sure what to expect, then you can check out all the epicness from this year's VR Indie Pitch @ XR Connects London 2017.
NOTE: Shorlisted entries receive TWO FREE passes to PGC Helsinki 2017 & XR Connects Helsinki 2017. Non-shortlisted entries still qualify for a discounted ticket.
What’s more, regardless of whether you’re pitching or simply just spectating, don't forget your business cards as they’ll more than enough chance to get in some valuable networking.
Steve Takle - Editor (The Virtual Report), Steel Media (Pocket Gamer / The Virtual Report)
Dave Bradley - Editorial Operations Manager, Steel Media (Pocket Gamer / The Virtual Report)
Brynley Gibson - Head of Studios, Curve Digital
Bob Heubel - Haptic Evangelist, Immersion
Niko Rantala - Board Member / CFO, FIVR
Ryan Booth - Marketing Manager, Virtual Arts
Any questions then please contact the VR Indie Pitch lead Simon Aubrey Drake at: firstname.lastname@example.org
Pikku Satamakatu 3-5
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