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Or, if you'd prefer, the top five stories currently dominating our readers' attention.
Each week, we'll be counting down the biggest news from the previous seven days, giving just a glimpse of the industry's big issues, from five to one.
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Why the Indian games market is now ripe for success
India will soon be the world's most populous country, but in terms of providing market for mobile games, the consensus remains that it's a good place to generate millions of downloads but a bad place to getnerate thousands of dollars.
That might be changing, however, at least according to Aswin Sambamurthy.
In his guest column, he argued that thanks to low levels of competition and with local developers picking up international investment, the Indian games market is now ripe for success.
During the recent TIGA's Smartphone and Tablet Conference held in London, Miniclip's CCO Saad Choudri spoke about how the free web gaming portal had successfully moved to mobile.
The rise of F2P business model on mobile helped Miniclip, which already had hundreds of successful and free games on its portal and hence could cherrypick which ones to port.
However, Choudri's key concern was the quality of Miniclip's product.
"We spend a lot of time refining our art, working on the quality, making sure that the game runs smoothly," he said.
"If I was to give you three lessons I'd say: define your brand principles; remain flexible; and keep refining."
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.