Despite exhausted pleas from devs and journos consuming coffee intravenously, the world carried on turning post-GDC.
So here are the top five stories that caught your interest on PocketGamer.biz last week.
First up we put together a handy list of the top seven things we learned from this year’s GDC in San Francisco.
You might also have missed Apple’s unveiling of the Apple Watch – but what does it mean for devs? Ten ideas on how to incorporate the device’s Glance functionality into your game might help answer that.
Elsewhere, we got an insider’s look into the making of Angry Birds Epic; chatted to Behaviour Interactive on just why they want to make AAA games on mobile; and mobile games had a particularly good haul at the IGF Awards.
So counting down from five to one, here’s the biggest stories of last week in detail.
Click here to view the list »