Hot Five

Behaviour goes branded mid-core, Day 7 retention drops, and Supercell making $3 billion in 2016

The hottest articles of last week

Behaviour goes branded mid-core, Day 7 retention drops, and Supercell making $3 billion in 2016

Supercell making money isn't exactly news, per se.

But when it's generating $250 million in one month from two of its games, suggesting a $3 billion yearly revenue if it maintains, then it's worth talking about.

And our readers agreed, catapulting the story to the number one spot of this week's Hot Five list.

Second on the list is a report from GameAnalytics showing that Day 7 retention has dropped 50% from 2014 to 2015, as well as a handful of other bleak statistics.

Surprises and focuses

Third up is Nordeus CEO Branko Milutinovic talking at Reboot Develop about the company's upcoming game and how it will likely surprise people.

And finally, Behaviour Interactive talk about why it's focusing on big brand mid-core titles for the next 3 years, and Seriously announces a new influencer campaign focused on lifestyle YouTubers.

Click the link below to find out more about the stories that caught our reader's attention last week.

 


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Ric is the Editor of PocketGamer.biz, having started out as a Staff Writer on the site back in 2015. He received an honourable mention in both the MCV and Develop 30 Under 30 lists in 2016 and refuses to let anyone forget about it.