Hot Five

Kabam goes all-in on retention, Space Ape wastes millions of dollars on UA, and how does Pokemon GO monetise?

The hottest articles of last week

Kabam goes all-in on retention, Space Ape wastes millions of dollars on UA, and how does Pokemon GO monetise?

There's been one story on everyone's lips lately, and it's the meteoric success of Pokemon GO, a game that came almost out of the blue and is already at all of the top spots of the app stores.

It's little wonder then that our most read story of last week was our IAP Inspector's short report on how the game monetises compared to Miitomo.

Second up is the story of how Rival Kingdoms developer Space Ape spent several million dollars advertising the game in all the wrong UA channels.

GO-ing places

Third is another Pokemon GO story, this time focused on initial figures that suggested it had made $1.6 million a day during its first weekend on the US App Store.

And finally, Kabam talks about its decision to focus on years-long retention, and MobilityWare finds success in redesigning its UX and segmentation for better retention.

Click the link below to find out more about the stories that caught our reader's attention last week.


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Editor

Ric is the Editor of PocketGamer.biz, having started out as a Staff Writer on the site back in 2015. He received an honourable mention in both the MCV and Develop 30 Under 30 lists in 2016 and refuses to let anyone forget about it.