You'd think that a game with industry legend Peter Molyneux attached to it would draw a huge amount of attention, yet 22can's The Trail released not with a bang but a whimper.
No one knew what to expect, which is perhaps why our most read article of last week was an exploration into how the game goes about monetisation.
In second place is the news that KLab Global has canned its soft-launched title Age of Empires: World Domination, 11 months since it was first launched.
Donald, dragons, and do's and don'ts
Third up is our look at the game's inspired by Donald Trump's campaign for US presidency, and whether or not they were a success like him.
And finally, we chat to Backflip Studios about the sequel to its five-year old DragonVale, and GameInfluencer provides 7 tips on working with influencers to market your game.
Click the link below to find out more about the stories that caught our reader's attention during the last week.
Click here to view the list »