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HOT FIVE
Oct 29th, 2018
Helix Jump case study, key retention data, and Candy Crush Friends Saga tops the charts
The hottest stories from the mobile games industry over the last week
HOT FIVE
Oct 22nd, 2018
AppsFlyer's $100m annual recurring revenue, PGC London reveals first speakers, and Com2uS on following up a $1bn hit
HOT FIVE
Oct 15th, 2018
Puzzle & Dragons to go offline in Europe, Subway Surfers gets SYBO TV, and Brawls Stars' Eastern future
HOT FIVE
Oct 8th, 2018
Mario Kart tour firm crashes out, Rovio's Heini Kaihu on being a studio head, and Ketchapp taps Prince of Persia for mobile
The hottest mobile games industry stories from the last week
HOT FIVE
Oct 1st, 2018
Scopely eyes M&A activity, Candy Crush Friends Saga launch closes in, and Big Fish layoffs
HOT FIVE
Sep 17th, 2018
Supercell on why cell structure is super, Subway Surfers hits 52.5m downloads in June, and Mobile Strike grabs $1 billion
HOT FIVE
Sep 3rd, 2018
Supercell on what it takes to make a great game, Wilhelm That joins Dodreams, and the making of Donut County
HOT FIVE
Aug 13th, 2018
The big Miniclip CEO interview, China stops approving games, and should app stores ditch the 70/30 revenue split?
The hottest articles in the mobile games industry from the last week
HALL OF FAME
Aug 7th, 2018
Hall of Fame: Miniclip CEO Robert Small on building one of the most recognisable names in gaming
HOT FIVE
Aug 6th, 2018
Supercell and Playerunknown answer Elon Musk's call, Peak bets on Ryan Reynolds, and Fortnite avoids Google Play
HOT FIVE
Jul 30th, 2018
Blade Runner 2049 enters open beta, Candy Crush Saga makes $213m in Q2, and Peak partners with Ryan Reynolds
The hottest articles from the mobile games industry over the last week
HOT FIVE
Jul 23rd, 2018
Thieves allegedly use Clash of Clans to launder money, Supercell on machine learning, and the 70:30 App Store split is doomed
HOT FIVE
Jul 16th, 2018