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Feb 5th, 2018
Honor of Kings makes $1.9 billion, Supercell invests in Trailmix, and Will Luton on emotional intelligence
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Jan 29th, 2018
Mobile Games Awards winners, effective user acquisition, and Aristocrat acquires Big Fish
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Jan 22nd, 2018
Lessons from Angry Birds 2, the rise of hyper-casual, and HQ Trivia monetisation
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Jan 15th, 2018
Glu sells Moscow studio, the potential of live ops, and which of 2017's games will sustain in 2018?
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Jan 8th, 2018
The future of app intelligence, our favourite games of 2017, and the top-performing mobile game stocks
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Dec 18th, 2017
NetEase's Rules of Survival scores 15 million downloads, Discord clears 87 million users, and King launches a Candy Crush AR lens for Facebook
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Dec 11th, 2017
5 hottest mobile games stories: Mark Pincus on scale, Stanga Games raises $500,000, and Clash Royale's Olympic spirit
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Dec 4th, 2017
Mobile Games Awards 2018 finalists, what's happening at MZ, and two PUBG games are coming to mobile
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Nov 27th, 2017
The making of Homescapes, why Mark Skaggs left Zynga, and how are mobile clones of PlayerUnknown's Battlegrounds performing?
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Nov 20th, 2017
How will Peak Games use its $100 million warchest, The Game Awards reveals its nominees, and how to launch a game in China
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Nov 13th, 2017
Zynga buys Peak Games' card titles for $100 million, a look at how Glu transformed, and Bon Games closes a $1.4 million seed round
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Nov 6th, 2017
Facebook's strategy for Instant Games, Ilkka Paananen on Supercell's success, and EA's mobile revenues take a hit
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Oct 30th, 2017