Interview

Gameloft CEO hails iPad as prime for 'new gaming experiences'

Gameloft CEO hails iPad as prime for 'new gaming experiences'
Michel Guillemot wants Gameloft written across the screen of every iPad.

The CEO has enjoyed leading role in shaping iPhone and iPod touch gaming, his company having released more than 60 titles since the 2008 launch of the App Store. There's no understating the success enjoyed by Gameloft on iPhone and iPod touch, but iPad presents an opportunity to seize a new position of leadership.

"This will go beyond being just a bigger iPhone or a smaller laptop," Guillemot surmised. "iPad fills the gap between the two."

Natural evolution

Gameloft has always been a mobile games publisher, which makes iPad an unusual addition to the stable of platforms for which it develops. Yet, Guillemot believes that it's a natural evolution of the sort of gaming experiences his company delivers.

"The interface is much richer, though our experience developing games for iPhone has taught us how to use the touchscreen in compelling ways," he says.

Just how the iPad will differentiate itself from iPhone and iPod touch is a concern, given the shared hardware design elements and retail space on the App Store.

Criticism of iPad gaming potential centres on the device being nothing more than an iPod touch with a larger screen. Guillemot told us that he believes it will be up to Apple to delineate the differences in terms of how apps for iPad are sold on the App Store.

Games, bigger games

When it comes to content, however, he believes in Gameloft's ability to craft unique games for iPad.

N.O.V.A. will be coming to the device with enhancements including multi-touch puzzles and a customisable interface. Asked whether the game would be available during the iPad launch he responded, "It's too early to say if we'll have launch titles."

Guillemot sees potential for original iPad games showcasing its power and uniqueness, though having only learned of the device two weeks ago he's keen to focus on getting to grips with the hardware.

"It's quite possible for us to do iPad-specific games - stay tuned."

Manning our editorial outpost in America, Tracy comes with years of expertise at mashing a keyboard. When he's not out painting the town red, he jets across the home of the brave, covering press events under the Pocket Gamer banner.

Comments

No comments
View options
  • Order by latest to oldest
  • Order by oldest to latest
  • Show all replies
Important information

This site uses cookies to store information on your computer. By continuing to use our site, you consent to Steel Media's privacy policy.

Steel Media websites use two types of cookie: (1) those that enable the site to function and perform as required; and (2) analytical cookies which anonymously track visitors only while using the site. If you are not happy with this use of these cookies please review our Privacy Policy to learn how they can be disabled. By disabling cookies some features of the site will not work.