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Facebook flop
Has AT&T discontinued the HTC First in the US?
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Money matters
At $15.1 billion market cap, GungHo Online is worth more than Nintendo
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Ngmoco deal justified
DeNA made $160 million internationally in FY12
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MobaCoining it
DeNA sees FY12 sales up 38% to $2 billion
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latest news
News
18 May
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The past 7 days in bite-sized portions
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17 May
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Fancy working in Espoo, or Tampere?
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17 May
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App discovery platform switches sides
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17 May
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17 May
Apple: 800 apps being downloaded from the App Store every second
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16 May
Sponsored feature: AppLift's 5 steps for free-to-play mobile gaming success
It's a numbers game so count them well
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16 May
OpenFeint and Scoreloop execs praise Google's cross-platform approach
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16 May
Nintendo moves to advertise on third-party gameplay videos on YouTube
Why condemn when you can endorse?
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16 May
Google Play Game Services boosted by the support of major mobile publishers
Gameloft, Glu, HandyGames, Get Set now live
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16 May
Unity snaps up Boston office to drive platform expansion
More formats inbound courtesy of Darkwind
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16 May
A view on The Room: Fireproof's Barry Meade confirmed as Develop's Indie Dev Day keynote
No room for improvement
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16 May
International sales up 41% as Gamevil sees FY13 Q1 revenues rise to $15.5 million
Expects to do even better in Q2
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15 May
Google details its cross-platform achievements, leaderboards and cloud save for Android and iOS
Real-time multiplayer is Android-only
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15 May
Google Play services get Android, iOS and web leaderboards, achievements and multiplayer
Uses Google+ as a social layer
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15 May
Nvidia's Shield to sport premium $349 price tag
More console than unconsole?
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15 May
Games on Kakao can now use Tapjoy's monetisation platform
Additional ways to make money
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15 May
Video: Nokia demonstrates Lumia 925's Smart Camera app on stage in London
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15 May
GREE pulls out of China as growing pains see profits plummet in Q3
Beijing office shuts doors
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14 May
It's hard to keep gamers fed. There's an insatiable appetite for mobile games, says Sony's emerging platforms director
Feast or famine for the platform holders
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14 May
Rovio unveils third-party publishing initiative Rovio Stars
Aiming for quality over quantity
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Earlier stories >
LATEST NEWS
PocketGamer.biz Week That Was: San Francisco swaggers, Puzzle and Dragons roars, and Google responds to Game Center
Android, iPhone, iPad
Rovio looking to flood its Finnish offices with fresh talent
One month after being kicked off the App Store, AppGratis launches on Android
Google, Microsoft, AppAnnie and Flurry bound for Live Mobile! In Moscow this November
Apple: 800 apps being downloaded from the App Store every second
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San Francisco Week: Gaming and technology is 'baked into the Bay Area's DNA', says PlayFirst
Free-to-play revolution is forcing developers to focus on quality, says Pole to Win
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San Francisco Week: Setting up shop in San Francisco is no shortcut to success, says Storm8
User engagement hacks for mobile games, courtesy of Trademob
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