News

OpenFeint launches new social features on Android before iOS

OpenFeint launches new social features on Android before iOS
One company always keen to buff up Android as a gaming platform is OpenFeint.

Indeed, reinforcing its early adopter role, the company just announced it's encouraged developers using its cross platform social gaming network to release 230 Android games in two months. Its total on the platform is now 700-strong.

More significantly, these make up 24 of the top 100 paid and free games on the Android Market.

Highlighted titles include Halfbrick's Fruit Ninja, Godzilab's StarDrunk, Gray Fin's MiniSquadron, and various Glu Mobile games such as Gun Bros., Contract Killer, and Bug Village.

"Game developers want to join the social gaming network that reaches the most global users," said Eros Resmini, OpenFeint's senior vice president of marketing.

"As OpenFeint games have taken over the top Android charts, our developers are also benefitting from additional distribution channels we've launched with AT&T in the US and The9 in China."

Doing the robot

And continuing to build out its system on Android, the company has also announced it's rolling out the first elements of its next generation social network.

Designed to encourage user engagement, new player profiles that include status updates and player message walls are now live in all 700 games on Android. The feature won't come to iOS games until the autumn.

"Free-to-play games require an engaged social graph to succeed. With new features like these going live every couple of weeks, OpenFeint is rapidly activating our user base for game developers," said Ethan Fassett, OpenFeint's senior vice president product.

editor-at-large

A Pocket Gamer co-founder, Jon can turn his hand to anything except hand turning. He is editor-at-large at PG.biz which means he can arrive anywhere in the world, acting like a slightly confused uncle looking for the way out. He likes letters, cameras, imaginary numbers and legumes.

Comments

No comments
View options
  • Order by latest to oldest
  • Order by oldest to latest
  • Show all replies
Important information

This site uses cookies to store information on your computer. By continuing to use our site, you consent to Steel Media's privacy policy.

Steel Media websites use two types of cookie: (1) those that enable the site to function and perform as required; and (2) analytical cookies which anonymously track visitors only while using the site. If you are not happy with this use of these cookies please review our Privacy Policy to learn how they can be disabled. By disabling cookies some features of the site will not work.