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Nvidia's Kepler GPU sets up to revolutionise mobile graphics

Smartphone, meet the superphone

Nvidia's Kepler GPU sets up to revolutionise mobile graphics
Earlier this year, Nvidia announced that its Kepler-based GPUs would soon power a new breed of graphically robust "superphones".

Now, at the premiere meeting of the global computer graphics community - SIGGRAPH 2013 - Nvidia has given the world a sneak peek at Kepler in action.

Advertised as being "the world's most advanced graphics architecture", Kepler on mobile uses less than one-third the power of GPUs currently available in tablets like the iPad 4 while performing at the same rendering capacity.

More impressively, Nvidia says the Kepler has plenty of clocking headroom to scale up from its energy-saving performance.A feast for the eyes

The mobile Kepler GPU was shown as part of Project Logan, Nvidia's next-generation Compute Unified Device Architectur (CUDA)-capable mobile processor.

A post on the Nvidia blog states that, through Kepler's support of Microsoft's latest graphic API - DirectX 11 - gamers will "enjoy more detailed, fully interactive virtual worlds not previously possible on mobile devices."

There's no word yet on when these processors make their way into the hands of developers, but check out the video demo below for a good look at what Project Logan and the Kepler can do.



[source: Nvidia]

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Representing the former colonies, Matt keeps the Pocket Gamer news feed updated when sleepy Europeans are sleeping. As a frustrated journalist, diehard gamer and recovering MMO addict, this is pretty much his dream job.