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PocketGamer.biz's The Year That Was: Big publishers lock down the App Store, microconsoles fail to impress, and all eyes look east

The past 365 days in bite-sized portions

PocketGamer.biz's The Year That Was: Big publishers lock down the App Store, microconsoles fail to impress, and all eyes look east

What a year it's been for the mobile games industry.

BlackBerry’s in a pinch, Windows Phone back again, Clash of Clans still tops the charts, OMGPOP did pop...

It's enough to make a news editor evoke Billy Joel during their year-end retrospective.

But we'll spare you or singing voices (for now) and stick to what we know, a brief look back at the year that saw the rise and plateauing of microconsoles, the launch of a new generation of consoles, and the ascendency of games-as-a-service.

Will next year be even more exciting? Will analysts continue to prognosticate doom and gloom for Nintendo? Can the static App Store trend continue into 2014?

Yes, no, and probably - but before we focus on the year ahead, let's look back at the year that was.

Tools and platforms

Monetisation

Eyes on the East

Industry voices

Discovery, User acquisition and retention

Funding, start ups, acquisitions, and shutterings


US Correspondent

Representing the former colonies, Matt keeps the Pocket Gamer news feed updated when sleepy Europeans are sleeping. As a frustrated journalist, diehard gamer and recovering MMO addict, this is pretty much his dream job.