Pocket Gamer Connects London will kick off 2017 in style on January 16th to 17th.
So to give you a hint at what you can expect, we're shining the spotlight onto our speakers to provide a deeper look at the personalities who will be taking the stage.
Primož Strajnar is CEO of Tinker Island developer Tricky Tribe.
PocketGamer.biz: Tell us a bit about you and your companies role in the games industry.
Primož Strajnar: Tricky Tribe is repackaging unusual and enticing experiences as free-to-play mobile games.
Our latest game, Tinker Island, is essentially a 70-page novel about a group of survivors exploring a mysterious island they shipwrecked on, but it's also a F2P game.
What do you look for in a game and how do you approach promoting it in the heavily competitive mobile space?
Making (copying) a match-3 game or a builder-battler is technically easy but marketing it is a challenge.
Making a new, unique game is hard and takes a lot of time, but, if done right, marketing is easier because people are craving for something new.
Are you interested in using VR for future projects? What are your thoughts on the impact it has had on the industry this year?
I'm keeping an eye out on VR but not considering it as a viable platform for us.
What part of PGC London / VR Connects are you most looking forward to and why?
I'm looking forward to the talks and catching up with people.
Tickets for Pocket Gamer Connects London 2017 are available here.