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Electronic Arts, QuickByte, Mail.Ru and Priori Data are latest additions for PG Connects San Francisco 2017

Second wave of speaker announcements for June 27th to 28th conference

Electronic Arts, QuickByte, Mail.Ru and Priori Data are latest additions for PG Connects San Francisco 2017

And so the show continues. Another week, another batch of fine minds who've joined our PG Connects San Franciscospeaker line up.

It's Monday, you've probably still not caught up with all of the weekend emails, so let's cut to the chase. The latest additions who will be sharing their invaluable insight (and enjoying the Californian sunshine) during June 27th to 28th are:

  • Mike Pagano, Built Games
  • Andy Wang, DuoFun Studios
  • Derek Smith, Electronic Arts
  • Josh Burns, Gaming Industry Consulttant
  • Irina Tripapina, Mail.Ru Group
  • Anders Lykke, Priori Data
  • Jesse Divnich, QuickByte Games
  • Sebastian Lindén, Simpl Analytics

We welcome and salute their input, which will be fundamental in ensuring the conference's planned broad track programme is delivered (see the quick breakdown below). We have big plans this year.

Joining them are many more of their contemporaries, whom we'll continue to unveil regularly over the next few weeks whle simultaneously diving more deeply into the content side of things.

If all the above has got you inspired, however, know that we're still accepting speaker submissions. But, like the soon-to-be-over Super Early Bird ticket rates, better grab the opportunity while it's still available. They say all good things come to an end for a reason…

At-a-glance agenda

We plan to lift the lid on the conference's substantial content as we get closer to the main event, but for now here's a quick rundown of what we're aiming for:

  • Some 100 of the finest mobile games sector speakers
  • Over 80 sessions spanning 30 hours' worth of content
  • 1,000 delegates from a truly cross-section of the industry - from indies through to triple-A publishers, to investors, tools providers, analysts, media and more
  • Monetise, Retain, Acquire content that delivers the key trends in the UA, retention, and monetisation landscape
  • Indie developers gain essential insight from international experts in a dedicated conference track
  • Grab the competitive edge on one of the superhot, rapidly growing sectors of the industry with eSports Academy
  • Publishers get the inside track on the hottest markets & the wisest advice courtesy of Global Publishing
  • Development practical tips – from creating great ideas to running live ops – in our Mobile Games University
  • Discover the latest, leading trends at the heart of the mobile games industry in InduTrends
  • Get to know the different sources & and approaches to raising funds in Show Me The Money
  • Our Superstar Sessions are known for getting the brightest minds to discuss the topics set to dominate the state of play
  • Get career-changing exposure in the hugely popular Very Big Indie Pitch competition
  • See the latest games or display your own in the Indie Showcase
  • Meet publishers and investors to help take your game to the next level
  • Stacks of useful contacts thanks to thousands of meetings via our match-making system and celebrated after-hours networking events
  • Plus a couple of key announcements we'll be disclosing soon

With three boys under the age of 12, former Edge editor Joao has given up his dream of making it to F1 and instead spends his weekends transforming his living room floor into a venue for hosting increasingly complex Scalextric tracks. When in work mode, he looks after the production (aka the behind-the-scenes magic) of Steel Media's series of conferences.