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Unity rolls out support for iOS 11 and ARKit

Get your games ARKit ready with relative ease

Unity rolls out support for iOS 11 and ARKit

Unity has rolled out support for iOS 11 and ARKit as part of its ongoing commitment to providing an environment for every platform available.

The added support makes it easier for developers to create new experiences or add AR to existing games. Unity has updated its development environment with components specifically designed to accommodate ARKit.

An ARKit plugin has been available for Unity since June 2017, allowing developers to prepare for its wide release on September 19th. Games such as Pokemon GO and Warhammer 40,000: Freeblade have already been updated with ARKit support through Unity.

Giving creators confidence

"At Unity, we believe the world is a better place with more creators in it, and the launch of iOS 11 and ARKit means even more people will have the ability to create and enjoy engaging, accessible AR experiences," said Ralph Hauwert, Director of Development for Platforms at Unity.

"Supporting the latest and greatest tech ensures we can give our creators the confidence and tools to build and scale, while easily publishing across nearly any platform."

Unity's last major update came in July 2017 with the Unity 2017.1 update. It added support for Cinemachine and Timeline, which bring advanced camera controls to the development tool.


Editor

Ric is the Editor of PocketGamer.biz, having started out as a Staff Writer on the site back in 2015. He received an honourable mention in both the MCV and Develop 30 Under 30 lists in 2016 and refuses to let anyone forget about it.