2017 was a record breaking year for The Big Indie Pitch with 19 pitches and our first Big Indie Awards. However, we're already looking to top that this year.
Yes, we may be getting into top gear for The Very Big Indie Pitch at Pocket Gamer Connects London 2018 on January 22nd to 23rd, but that doesn't mean that the Big Indie Pitch isn't looking beyond this mega edition of our indie pitching competition.
Instead we're looking forward to the future, having already announced two more Big Indie Pitches on the road to GDC 2018. So, come and join us, as we take our global pitching extravaganza to Prague for White Nights Prague 2018 on February 14th and to The Games Hub in Essex, in association with Jagex, on March 1st.
Not only are both these pitches a perfect opportunity for mobile indie developers, both regionally and internationally, to show off their latest game to a range of industry experts including journalists, investors, publishers and renowned indie developers, but they're also a prime networking opportunity as well.
Oh, and did we mention that it's free to enter, and that there'll be brand new prizes tailored for the indie community too?
Speed dating, arcade style
We have many a regular entering the Big Indie Pitch, but most of our entrants are brand new to the event. So, if you’re one of those developers who has never entered the Big Indie Pitch before, you may be wondering just how it works. Well, if that’s the case, then let me explain.
The Big Indie Pitch process couldn’t be simpler. Developers come along with their games in hand, before being given four minutes to pitch their title to the first table of two to three judges. Once the four minutes is up, a horn will sound and it’s time to move onto the next table and do it all over again. Once developers have seen all five tables their time is up and the next set of developers begin their pitches.
All in all it’s a unique chance to place your game into the hands of some of the most influential minds in the industry and receive immediate feedback on your game over the course of the meeting.
Feedback, prizes and coverage
Following the pitch we’ll also collect up all of the feedback and email this over to you so you have a written record of just what the judges liked about the game, alongside some tips and advice on how they think you could grow it as you move forward with development.
Finally, those we’ll also have a range of prizes on offer at both pitches for the top three developers. Prizes which the lucky developers will be able to use across our portfolio of websites in order to market and promote their game.
Interested, but not sure if you quality?
Well if that describes you, then read on:
- You can pitch games for mobile, handheld and even for smartwatches
- You can pitch your game even if you've pitched it at a previous BIP
- We prefer to see unreleased games, though we're happy to see games that are out too
- Your game doesn’t have to be completed, as we welcome games in development
- Deadline for entries is midnight February 9th 2018 for The Big Indie Pitch at White Nights Prague, and February 25th 2018 for The Big Indie Pitch at The Games Hub, Essex (entry details below). However, space is limited so the sooner you enter the more likely you are of being shortlisted
- Oh and did we mention it's completely free too?
Hopefully this sounds as exciting to you as it does to us, as we're really looking forward to bringing the compeittion to both Prague and Essex for the first time ever.
if so, then you can simply head over to our EVENT PAGES to find out more, or just head straight over to our REGISTRATION PAGES to submit your game now. Details are below.
The Big Indie Pitch at White Nights Prague 2018
The Big Indie Pitch at The Games Hub, Essex 2018
We look forward to seeing you all there. Oh, and don’t forget to bring your business cards.