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Next Games' The Walking Dead: No Man's Land suffers as developer moves on to other projects

Revenues grow slightly, but the loss grows too

Next Games' The Walking Dead: No Man's Land suffers as developer moves on to other projects

Next Games has released its financials for the full year of its FY17 ending December 31st 2017.

The developer posted revenues of $40.5 million, up 4.5% year-on-year. However, the company's loss for the year grew to $7.97 million, increasing from $1.99 million in its FY16.

Next Games has also suffered slightly in player retention. DAUs are down to 432,000 from 438,000 in 2016, while ARPDAU has fallen to $0.22 from $0.23.

Moving forward

Profits were impacted by the acquisition of AR developer Lume Games and the company's IPO. CEO Teemu Huuhtanen also noted that the only game to generate significant revenues for the developer in 2017 was The Walking Dead: No Man's Land, which the studio is beginning to move away from.

The company now employs 119 people, 24% of which are focused on No Man's Land. The rest are working on new titles such as The Walking Dead: Our World and Blade Runner 2049. Next Games is aiming to launch at least one new game each year from 2018 onwards.

Next Games is now aiming to grow to 200 staff, with an office in Los Angeles and a bigger headquarters in Helsinki. It is also developing an unannounced title along with its two other games in development.


Editor

Ric is the Editor of PocketGamer.biz, having started out as a Staff Writer on the site back in 2015. He received an honourable mention in both the MCV and Develop 30 Under 30 lists in 2016 and refuses to let anyone forget about it.