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Mo'Minis announces mobile gamemaking competition
There are now a number of solutions for non-coders who want to make mobile and iPhone games.
One such as Mo'Minis Studio: a free Windows XP and Vista-based drag-and-drop development system that lets you focus on game design and core logic, while ensuring your masterpiece will work on as many different handsets as possible - although not yet iPhone or Android. To encourage people to try out the system, it's holding one of its regular GameCast competitions. This is based around sets of 3 mobile games, which are linked by a shared theme. These could be three versions of the same game, each with a twist, or 3 different games with a common link. The submission period runs from 1st January 2010 to the 25th, with voting via the internet and from a selected panel of judges determining a group of 10 finalists. Each of these will receive $100 and additional time to improve and polish their games. The finished products will be released and another vote will determine the winners. All finalists (and some non-finalist standouts) will then have their creations distributed worldwide via Mo'Minis distribution network, and will receive revenues from sales. In total, there's over $11,000 in cash and prizes available. To find out more, head over the Mo'Minis' website.
RELATED STORIES 25 June 2010 DX Studio v4 to come with Android support 20 December 2009 Mad Monkey launches its iPhone Chip & Dare gaming competition
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Supporting Android within Unity was very straightforward 