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Pocket Gems turns publisher in big iOS and Android push

Social studio looking for partners

Pocket Gems turns publisher in big iOS and Android push
Branching out from its base in the mobile social scene, Pocket Gems has announced it is to turn publisher, launching titles across iOS and Android.

The company claims it has the "marketing expetise" to ensure developers are rewarded with a successful launch, combined with promotion designed to attract a loyal userbase.

The firm will also offer customised games design and product advice, as well as QA support.

Pocket publisher

"We've built out playbooks, processes, and technology to help our own games find and delight users while staying in the top grossing charts," said CEO Ben Liu of the move.

"We want to share our expertise with the most talented developers so that they can focus on what they love most – making great games."

While the company claims it is now looking for developers to partner up with, it's unveiled the first batch of studios to sign up studios, including dreamfab, Twyngo and WeRPlay.

Indeed, the first Pocket Gems published title will be dreamfab's Chasing Yello, hitting Google Play shortly and rolling out on Amazon's Appstore soon after. The game already launched on iOS in the summer, amassing 4.5 million installs.





With a fine eye for detail, Keith Andrew is fuelled by strong coffee, Kylie Minogue and the shapely curve of a san serif font.