Premium
Article Types
- All [80]
- Data & Research [1]
- Stateside [2]
- Job News [2]
- Mobile Mavens [5]
- Comment & Opinion [8]
- Feature [10]
- Interview [22]
- News [30]
News
May 2nd, 2019
GameClub raises $2.5 million to bring old premium games into the modern marketplace
Mobile startup is already working on making over 50 games compatible with current and future devices
Comment & Opinion
Apr 15th, 2019
Will Apple successfully capture the midcore gamer market with Apple Arcade?
AdColony APAC MD Vikas Gulati expresses his doubts about Apple's subscription service for games
News
Apr 15th, 2019
Apple investing $500 million in Apple Arcade games
Tech giant pulls out the cheque book for its new subscription service
Mobile Mavens
Mar 29th, 2019
What does Apple Arcade mean for indie games developers?
The Indie Mavens have their say on the new subscription service
Comment & Opinion
Mar 25th, 2019
Apple Arcade subscription breathes new life into premium and mobile game creativity, but may worry developers not on it
Bold move by Apple, but will it pay off for the games industry?
News
Mar 25th, 2019
Apple unveils premium games subscription service Apple Arcade for autumn 2019 launch
News
Jun 25th, 2018
Premium isn’t dead yet: Monument Valley 2 makes over $10 million in first year
A year on from the puzzling sequel’s launch, Ustwo releases an impressive infographic
Interview
Jun 11th, 2018
The life and death of Square Enix Montreal's Go franchise
Studio head Patrick Naud takes up from Hitman Go's inception all the way to why the IP is no more
News
Jan 22nd, 2018
Ustwo's Dan Gray on how to succeed with premium games in the current mobile market
Comment & Opinion
Oct 19th, 2017
How Creative Mobile made a premium success of Beholder on Android after launch
After an average launch, the team set about changing the game's fortunes