Game Design
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Interview
Mar 13th, 2017
Pixonic on maintaining its quality-first ethos after Mail.Ru's $30 million acquisition
Don't treat your players like the enemy, says COO Igor Klyukin
Interview
Mar 6th, 2017
Jobs in Games: Big Huge Games' Brad Fisher on how to get a job as a Game Designer
Feature
Feb 22nd, 2017
Three things we learned at the Zurich Game Festival
At the end of last month, Ludicious took place in Switzerland, and here are our track highlights…
News
Jan 16th, 2017