Russia
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- Interview [17]
- News [65]
Interview
Jun 23rd, 2023
Elena Grigoryan on My.Games’ new global outlook
The company has refocused from its European homeland and into the wider world, including MENA
Interview
Mar 17th, 2022
iLogos on games dev in Ukraine: "Working in days of war is a heroic act. We call this a fight, not on the battlefield but on the economical frontline."
Interview
Mar 24th, 2021
"Success is in the harmony of making something valuable and being happy with the process"
Studio FiftyTwo co-founders discuss partnering with Apple Arcade
Interview
Dec 30th, 2020
How Shadow Fight Arena looks to offer something on mobile that console and PC is lacking
Interview
Sep 2nd, 2020
Indie Spotlight: Hellrider 3 dev Andrew Chernyshov on work-life balance
"If developing a new game is a joy, then the actual result is less important"
Interview
Aug 11th, 2020
Remote Working: Playrix's Mikhail Klyuev on how to become a game producer
"Make the most of your peak productivity hours and spend this time working with no distractions"
Interview
Jul 1st, 2020
Indie Spotlight: Black Bears CEO Oleg Kapitonov on why the studio is unlikely to return to an office format
"Now that we're completely remote, I'm not sure if we will return to the previous format"
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Interview
Apr 16th, 2020
Why Tencent thinks now is the right time to launch Arena of Valor in Russia and MENA
Arena of Valor executive producer Ray Ning and TiMi Studios director Vincent Gao discuss the move