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- Mobile Mavens [1]
- News [3]
- The IAP Inspector [4]
- Interview [5]
- Comment & Opinion [6]
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Comment & Opinion
Sep 27th, 2017
Top 5 features games developers should consider to crack the Chinese mobile market
GameRefinery’s tool identifies the most popular gameplay mechanics
Interview
Apr 7th, 2017
How ZeptoLab is blending industry trends with its own quirky design philosophy for UGC vehicle combat game C.A.T.S.
Misha Lyalin discusses the studio's latest game and its innovation process
Interview
Feb 9th, 2017
The Secret Police on smoothing the edges off Asian RPGs for Western success
Co-founders Ric Moore and Harry Holmwood on the quest for accessibility
Comment & Opinion
Dec 9th, 2016
Now playing: The Secret Police's Ric Moore on puzzle RPG Dungeon Link
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Comment & Opinion
Jun 15th, 2016
Why Marvel: Contest of Champions ditched Android and went auto-play/pay-to-win in China
Comment & Opinion
May 25th, 2016
Why all F2P mobile game designers should be forced to make an idle game
Comment & Opinion
May 11th, 2016
Why gacha, social glue and auto-play are 2016's key gameplay trends
Interview
May 10th, 2016
How Star Wars: Galaxy of Heroes enables players to optimise their time and rewards
Interview
Apr 26th, 2016
PlayRaven CEO Lasse Seppänen on being bold and trying new things in the mobile strategy genre
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