Culture
Interview
Mar 18th, 2024
Sandsoft’s CEO David Fernandez Remesal discusses company expansion, growth in the MENA region and beating the stigma of mobile gaming
Interview
Apr 14th, 2022
Supercell: "Small teams are a part of Supercell’s identity. What became clear is that not all team situations are the same"
Interview
Aug 15th, 2019
“We view our development process more like a marathon than a sprint, so it makes no sense to have a crunch culture”
Comment & Opinion
May 10th, 2019
Nonstop Knight developer Kopla Games on the importance of a strong mission statement when building a studio
Kopla CEO Mika Kuusisto on the goal that still powers the studio
Interview
Feb 2nd, 2018
How King's company culture and exclusive team events encourage creative game design
Interview
Sep 7th, 2017
Settling in and exploring new avenues: Gram Games on moving from a small studio to a mid-size company
Culture Developer Erin O'Brien talks IAP and settling down after a year of expansion
as
Interview
Mar 16th, 2017
Ex-Final Fantasy artists Akihiko Yoshida and Hideo Minaba on the creative process and designing for mobile
A deep discussion on how the renowned artists go about their business
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