Company Culture
Article Types
- All [78]
- Mobile Mavens [1]
- Profile [1]
- Job News [3]
- Feature [5]
- Comment & Opinion [12]
- News [25]
- Interview [31]
Interview
Mar 11th, 2024
Nightmarket Games co-founders on rebranding and the legacy they're taking forwards
Interview
Oct 17th, 2023
GameHouse CEO Simonetta Lulli: “When I started there were zero females on the management team. Now after two years we make up 60% of it.”
Interview
Jul 20th, 2023
Speaker Spotlight: Gameloft's Renee Wong on pushing your team without crunching them
Interview
Nov 15th, 2022
Todd Green, GM of Candy Crush at King, on the importance of player feedback to the game's decade long success
Interview
Jul 25th, 2022
PocketGamer.biz Podcast: Squid Games' Jackie Jin on the importance of credibility and culture in a casual games studio
Interview
Aug 15th, 2019
“We view our development process more like a marathon than a sprint, so it makes no sense to have a crunch culture”
Interview
May 14th, 2018
CEO Nick Earl on how Design Home’s success has kickstarted Glu’s wider revival
Interview
Feb 2nd, 2018
How King's company culture and exclusive team events encourage creative game design
Interview
Jul 20th, 2017
One year on: Madfinger's Studio Head on its big recruitment drive and sharing profits with the team
Miguel Caron discusses the changes he's implemented since year joining in May 2016