New Studio
Interview
Jan 22nd, 2024
How Playdemic's founders are following up their $1 billion Golf Clash success with new studio ForthStar
Interview
Aug 25th, 2023
Tiny Comet: "Our core belief is that play is our brain’s favourite way of learning"
News
May 24th, 2023
NetEase introduces Canada-based Bad Brain Game Studios
The move represents a continued push for international expansion, but is mobile being left behind?
Interview
Jun 30th, 2022
Moon Tavern Games founded by Star Wars: Galaxy of Heroes and Words With Friends creative leads
Interview
Mar 29th, 2022
Fortis: "None of this is disruptive until we release a game that causes a response. Until then, we’re just words on a page"
Interview
Feb 9th, 2022
Daniel Persson on Coffee Stain's new mobile-first studio, exploring old IP, and not looking at NFTs
as
Interview
Aug 13th, 2019
New Zealand hyper-casual start-up JaffaJam wants to shake up the sector
Studio soft-launches new title Mountain Madness built on its own BubbleGum toolset
Interview
May 30th, 2019
Sumo Leamington on how the studio looks to adapt for the mobile market
“There is no one thing that ensures success in this space – it’s quite a complex set of many things”
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