Kids
Article Types
- All [81]
- Deal [1]
- The Charticle [1]
- Job News [1]
- Special Report [1]
- Feature [1]
- Comment & Opinion [2]
- Interview [11]
- News [63]
Interview
Sep 11th, 2019
How KIDS dev Playables thrives in the intersection between animation and games
"We are still naive enough to believe that if you create something good, it will find an audience"
Interview
Apr 5th, 2018
SuperAwesome’s Dylan Collins on building a flourishing kidtech platform in a zero data world
Interview
Nov 29th, 2017
"Who would invest money in a company that's failing?": How Mind Candy plans to build itself back up
CEO Ian Chambers talks developing new products and bringing back Moshi Monsters
Interview
May 22nd, 2017
TabTale CEO: "We believe in portfolio diversity and not relying just on one main game"
CEO Sagi Schliesser discusses the publisher's philosophy of releasing one app a week
Interview
Apr 11th, 2017
Why Club Penguin needed to start from scratch on mobile to last another decade
Disney VP of Kids and Casual Games Jim Molinets discusses the game's relaunch
Interview
Mar 7th, 2017
Kuato Studios on learnifying gaming and not gamifying learning
Creative Director Kris Turvey explains the game-first approach
Interview
Aug 5th, 2016
Why Bebopbee shifted from F2P to premium for Jurassic GO - Dinosaur Snap Adventure
Comment & Opinion
Oct 6th, 2015
What Super Mario Bros. taught us about building exploration and discovery into kids games
Comment & Opinion
Jun 24th, 2015
How educational games moved from snake oil to being research proven
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