Kids
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China’s gaming crackdown pushes Tencent towards further age restrictions in Honor of Kings
As part of a government campaign to prevent myopia amongst children and reduce gameplay time
Nintendo launches Interactive Labo Workshops across America
DIY sessions for kids will run in ten cities across the country
Industry veterans seek to structure children's screen time with Ava
The new take on parental controls ditches restrictions and blocklists to take a more positive spin
WildWorks’ kid-focused MMO Animal Jam strikes up revenues to the tune of $150m
$20 million of which comes from the mobile version Animal Jam: Play Wild
No Yetis Allowed picks up licence for Peter Rabbit mobile game
Pocket Shrek developer partners with brand owner Penguin Ventures
Tencent partners with Age of Learning to bring ABCmouse English curriculum to China
Consists of more than 5,000 learning activities, including games, puzzles and books
SuperAwesome’s Dylan Collins on building a flourishing kidtech platform in a zero data world
Tencent dangles extra Honor of Kings game time carrot to kids who get good grades
New in-game contracts will let children negotiate play time with their parents
SuperAwesome on building apps and games for a "mixed audience" of adults and kids
Paul Nunn on how his company is working to monetise kids within COPPA's rules
"Who would invest money in a company that's failing?": How Mind Candy plans to build itself back up
CEO Ian Chambers talks developing new products and bringing back Moshi Monsters
Niantic’s Pokemon GO snags BAFTA Children’s Award for best game
Trumps Monument Valley 2, The Playroom VR and Pokemon Sun and Moon
Appodeal launches guide on monetising and launching apps and games for kids
Launching Kids Apps The Right Way makes sure your app is COPPA compliant