Publishing
Article Types
- All [47]
- Profile [1]
- The Charticle [1]
- Hall of Fame [1]
- Stateside [1]
- Hot Five [3]
- Business & Production [4]
- Mobile Mavens [4]
- Video [5]
- Deal [8]
- Feature [19]
Interview
Nov 16th, 2020
RedForce Games founder discusses benefits of partnering with Voodoo
Anand talks RedForce's journey to hypercasual and how Voodoo's support saw the company flourish
News
Nov 12th, 2020
PGC Digital: "Your time is the most valuable thing," says Koch Media's Thomas Glenn on publishing vs. self-publishing
The advice was shared as part of The Art of Publishing track
News
Nov 10th, 2020
PGC Digital: "A publisher is crucial to the process," says hypercasual studio Spunge Games' Mark Fludder
Comment was made during a Fireside Chat on the differences between casual and hypercasul
News
Nov 10th, 2020
PGC Digital: Understanding how to pitch to a publisher
"You need to know what your game is and what your production is like"
as
Job News
Nov 9th, 2020
Nexon nominates former TikTok CEO Mayer to join its board of directors
"We are thrilled to have Kevin join Nexon's Board of Directors"
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Feature
Nov 6th, 2020
Yodo1’s guide to publishing your mobile game in China, part 2: content and system changes
News
Oct 22nd, 2020
Yodo1’s guide to publishing your mobile game in China, part 1: ISBN, copyright, and taxes
as
News
Oct 19th, 2020
Japan is responsible for 22% of mobile games global revenue in the first nine months of 2020
Japanese games have generated $814.5 million internationally this year