Making Of
Article Types
- All [160]
- News [2]
- Comment & Opinion [3]
- Feature [55]
- Interview [100]
Interview
Jan 19th, 2017
Flying into new territory: the making of Galaxy on Fire 3 - Manticore
Behind the scenes with Deep Silver Fishlabs Head of Studio Michael Krach
Interview
Nov 16th, 2016
Top of the stack: Gram Games on the making of Six!
Mark Muller, Kerem Alemdar and Cem Öcalan reflect on the puzzle hit
Interview
Oct 19th, 2016
Four companies, five cartoons, one game: the making of Animation Throwdown: The Quest for Cards
Interview
Oct 12th, 2016
Three people, 30,000 sales in the first month, and played by PewDiePie: the making of 60 Seconds!
News
Oct 7th, 2016
Upholding visual fidelity without sacrificing game design: The making of Oz: Broken Kingdom
This Game Studio talk us through the Asian influences on a Western title
Interview
Sep 5th, 2016
A rich game for a casual market: The making of Mobius Final Fantasy
Producer Yoshinori Kitase talks us through the game's development