Finland
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- All [20]
- The IAP Inspector [1]
- Hot Five [1]
- The Charticle [1]
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Interview
Sep 8th, 2023
Razer’s Michael Mucci on alternative payments and Pocket Gamer Connects: “With Supercell, we are just getting started”
The head of account management at Razer tells us what’s going on with Gold and more
Interview
Jul 29th, 2023
A culture of collaboration: an interview with Finland's LGIN mentoring network
Interview
May 17th, 2023
Fingersoft CEO Jaakko Kylmäoja on the future of their hit Hill Climb Racing
Fingersoft focuses on staff well being as they gear up for future releases
Interview
Nov 18th, 2021
Why Boom Beach is still booming 8 years on
Supercell game lead Laura Gilliland talks suiting the players' needs
Interview
Sep 10th, 2021
"I’m a double minority - I’m a woman, and I’m black. You definitely see it and feel it."
Supercell's Sheila Ndungu discusses the importance of representation
Interview
Jun 2nd, 2021
Taking social networks multiplayer: How Noice raised $5 million for its vision
Interview
Feb 19th, 2021
"To improve diversity across all industries I implore each and every individual to care"
Rovio senior game designer Harshal Karvande on how people need to push diversity
Interview
Feb 5th, 2021
Hatch Entertainment Cloud Engineer Khoa Mai on why "diversity enables companies to reach the masses"
"Becoming well known and popular is usually the goal for lots of firms."
Interview
Oct 27th, 2020
Habbo product manager Jorge García on balancing family life and work under lockdown
Interview
Jun 23rd, 2020
Remote Working: Supercell's Hay Day Pop designer Ayushman Datta Gupta on developing games from home
"Personally, I can't wait to go back to working in the office"